Remote
A downloadable game for Windows, macOS, and Linux
You left the city with one suitcase and a job offer.
Your friend Ricardo runs a motel in the desert. The rent is cheap if you help out, and your new QA job is remote. Review pull requests against the company handbook, attend stand-up, and don’t miss the 18:00 cutoff.
The rules arrive during meetings. If you’re tired, distracted, or looking at your phone at the wrong moment, you might write them down wrong.
You’ll be graded on the version you wrote down.
- Every action costs minutes from the same clock.
- Company policy changes midweek. Yesterday’s correct review can become today’s citation.
- Chores expire. Pull requests pile up.
The demo covers one work week, designed to be played in a single sitting (roughly an hour). Keep your job, keep Ricardo happy, and make it through Friday.
Disclosure
How this was made
Made solo in Ren'Py. Development started on June 4. All backgrounds are 320×180 native pixel art, upscaled 4×, with a hand built time of day grading pipeline producing 3 lighting variants per scene.
Some background art started from generative output and was then reworked by hand: Motel exterior, motel interior, condo interor. All characters and props (phone, bed, desk, fridge, etc.) were drawn from scratch. Writing and design are entirely mine. Code was written with AI assistance, reviewed and rewritten by hand.
| Updated | 1 day ago |
| Published | 5 days ago |
| Status | In development |
| Platforms | Windows, macOS, Linux |
| Author | Crushing Wave Studio |
| Genre | Visual Novel |
| Made with | Ren'Py |
| Tags | 2D, Atmospheric, demo, Multiple Endings, Narrative, office, Pixel Art, Ren'Py, Singleplayer, Story Rich |
| Average session | About an hour |
| Languages | English |
| Inputs | Mouse |
| AI Disclosure | AI Assisted, Code, Graphics |
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